Dire Crocodile

is a Crocodile



3e

         
   TN   
         

Pathfinder facts

  • CR: 9
  • XP: 6,400
  • Size: Gargantuan
  • Type: Animal
  • Initiative: +4
  • Senses: low-light vision
  • AC: 21, touch 6, flat-footed 21 (+15 natural, –4 size)
  • HP: 138 (12d8+84)
  • Saves: Fort +15, Ref +8, Will +8
  • Speed: 20 ft., swim 30 ft.; sprint
  • Melee: bite +18 (3d6+13/19–20 plus grab) and tail slap +13 (4d8+6)
  • Space: 20 ft.
  • Reach: 15 ft.
  • Abilities: Str 37, Dex 10, Con 25, Int 1, Wis 14, Cha 2
  • Attacks: Base Atk +9; CMB +26 (+30 grapple); CMD 36 (40 vs. trip)
  • Feats: Improved Critical (bite), Improved Initiative, Iron Will, Run, Skill Focus (Perception, Stealth)
  • Skills: Perception +14, Stealth +0 (+8 in water), Swim +21; Racial Modifiers +8 Stealth in water
  • Organization: solitary, pair, or colony (3–6)
  • Treasure: none
 

Pathfinder sources